Our latest map, Woodfall, finally has hit our early alpha stage. Thanks to the amazing @UnrealEnvironments for his work.
Bear in mind, this map will receive dozens of updates and changes, including trenches, walkways, more cover and interesting dynamic map elements such as falling trees upon too much grenade damage. Hence the name, Woodfall.
Don’t worry, you’re not seeing random white ice blocks that haven’t been carved. Actually, maybe that’s the right wording. Those white blocks are called ‘blockouts’ and will be replaced by elements shown in our concept art by 3D artists.