Join us on our journey creating Project Wraith.
Starting fresh, and a push for transparency!
The beauty of game dev is that you're constantly learning. I've made mistakes in the past, but I was able to self-reflect and work on those faults. In my opinion, this is the only way…
User interface and more!
Things are really starting to shape up. We've recently had tons of very cool people join the project. One of them is Gambit - the pure German efficiency stereotype personified. His hard work on…
Woodfall, our first map
Our latest map, Woodfall, finally has hit our early alpha stage. Thanks to the amazing @UnrealEnvironments for his work. Bear in mind, this map will receive dozens of updates and changes, including trenches, walkways, more…